MP3-60

Mar 4, 2025

Context
As an avid music enthusiast, I set out to explore how user interfaces shape our music consumption habits. I wanted to design a prototype of a music player that breaks free from the algorithm-driven experience of platforms like Spotify. Inspired by the resurgence of vinyl and physical media, I aimed to create a music player that fosters intentional listening while incorporating vintage aesthetics, such as 3D scrolling effects and album cards reminiscent of the iPod experience. The project also addresses the gap in artist engagement for users who do not use social media.

Problem Statement
Modern music streaming platforms often prioritize algorithms over genuine exploration, leading to repetitive recommendations and minimal financial support for lesser-known artists. While physical media, such as vinyl, offer rich artwork and exclusive content, they lack digital convenience. Additionally, music-related content—such as live performances and interviews—is scattered across various platforms. This project seeks to redefine digital music interaction by emphasizing intentional discovery, artist support, and immersive engagement.

Challenges

  • Designing and developing a functional prototype from scratch (server, app, and interface)

  • Exploring ethical monetization strategies for music streaming

  • Creating an innovative, visually engaging way to showcase music collections

  • Designing a listening experience that prioritizes intentional discovery over endless streaming

  • Incorporating exclusive content, such as live performances and alternative album art

Guiding Principles

  • Artist-Centric Approach: Prioritizing fair artist compensation and discovery

  • Minimalism: Clean, intuitive design for effortless navigation

  • Engaging Interactions: Addictive animations and immersive 3D effects

  • User-Centered Research: Ensuring designs solve problems beyond personal preference

Development Story
Inspired by the iconic iPod click wheel and the circular nature of CDs and vinyl, I designed an interactive album wheel that allows users to visually explore their music collection. The shareable wheel format enhances music discovery by making album recognition seamless.

Project Timeline

  • Research: Interviews, surveys, and analysis of algorithmic influence on music habits and artist revenue models

  • Ideation: Wireframing, prototyping, and defining accessibility and usability goals

  • Refinement: Iterative testing and design improvements

Challenges Encountered

  • Determining the optimal album display format and organization

  • Addressing technical complexities in coding a functional prototype

  • Designing an engaging yet simple landing page

Key Takeaways & Next Steps
The project is still in development, with a focus on refining the artist revenue model and building a functional version in SwiftUI. Moving forward, I plan to conduct further research into sustainable streaming models that better support artists.

Lessons Learned

  • Break down complex projects into manageable steps

  • Prioritize low-fidelity designs and iterate extensively before committing to high-fidelity solutions

  • Ensure early-stage decisions align with long-term usability and scalability